ldu wrote:Sorry, just saw your post after we clean up the spams.
Yes, you are right, that is the source code for IAX.
You need to make the IAX as library and make pjsip as library too.
Then you can link them together.
ismangil wrote:Thanks,
I was off this thing for a while. Let's see if I can pick off where I left off.
The next thing is where do I find portmixer.h?
jok11n wrote:ldu wrote:Sorry, just saw your post after we clean up the spams.
Yes, you are right, that is the source code for IAX.
You need to make the IAX as library and make pjsip as library too.
Then you can link them together.
is there any chance of IAX support being included in a future update? although not as many VSP's support IAX it's an excellent protocol for dealing with tricky routers
also any plans for additional codec support?
ldu wrote:ismangil wrote:Thanks,
I was off this thing for a while. Let's see if I can pick off where I left off.
The next thing is where do I find portmixer.h?
We use the file from pjsip, so you need this kind of include path:
-DPJ_AUTOCONF=1 -Ipjproject-0.9.0/third_party/build/speex -Ipjproject-0.9.0/third_party/speex/include -Ipjproject0.9.0/third_party/build/portaudio -Ipjproject-0.9.0/third_party/portaudio/include -DPJMEDIA_SOUND_IMPLEMENTATION=PJMEDIA_SOUND_PORTAUDIO_SOUND -Ipjproject-0.9.0/pjmedia/include -Ipjproject-0.9.0/pjlib/include -Ipjproject-0.9.0/pjlib-util/include -Ipjproject-0.9.0/pjnath/include -Ipjproject-0.9.0 -Ipjproject-0.9.0/third_party/build/srtp -Ipjproject-0.9.0/third_party/srtp/crypto/include -Ipjproject-0.9.0/third_party/srtp/include
ldu wrote:
IAX support is included. For now we want to keep this client simple.
ldu wrote:ismangil wrote:The next thing is where do I find portmixer.h?
We use the file from pjsip, so you need this kind of include path:
matt3736 wrote:Hi!
Can you tell me how I can build the PJSIP libraries for the iPhone. Or how can I integrate the PJSIP Libraries / Header into a XCode project?
I would be very grateful for some help.
Best regards
Matt
ldu wrote:Basically, we hard coded a port audio layer for Iphone. This is not a best approach, since we do not familiar with port audio, it is the easier way for us to do that.
ldu wrote:SipPhone on iPhone project used open source code: pjsip 0.9.0
The sip stack from pjsip is used as is. On top of that, portaudio code was changed for iPhone OS.
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